Building sound from scratch into a finished track: writing, arranging, sound design, mixdown, mastering.
Music production turns the idea in your head into a file someone can play. It starts with recording and placing sound, then runs through writing, arranging, sound design, mixdown, mastering, and delivery specs. Two skills have to grow together before a track is done: the technical side of running the tools, and the musical side of deciding what stays and what goes. Your reach widens from private sketches to producing work released under someone else's name.
Nine courses worth 27 credits split explicitly into Level 1 (Music Production 101), Level 2 (producing with Logic, sound design), and Level 3 (electronic music composing/arranging 1-2, mixing and mastering), making this the primary basis for the level boundaries.
A peer-reviewed paper analyzing the components of musical proficiency required in formal recording and production programs, grounding a checklist design that separates technical competency from musical competency.
An education overview from the international society that has covered audio education since its founding in 1948, providing the industry definition of competency areas in music and media production.
Grades 1-8 are defined in three tiers (G1-2 / G3-5 / G6-8), which cross-validates the Berklee three-tier structure. Backing track import, recording, and stereo bounce at G1 and parallel compression and final mix mastering at G8 ground the L1 and L6 checklists.
The international measurement spec for programme loudness and true-peak level. It makes the L5 mixdown and L6 mastering checklists verifiable in LKFS and dBTP figures instead of listening impressions. It sets no target values itself.